Post by sineG yuG lareneG on Oct 16, 2011 17:14:42 GMT -5
Kolorado
Kolorado is a bold archaeologist that rushes right into danger, usually getting beat up instantly. However, that's not to say he isn't capable of actual combat. His shell serves as an effective shield and a decent weapon, which he can retreat into and attack enemies with. And always one to follow tradition, he carries the standard archaeological whip that he can use to snatch objects, cross chasms, etc. Despite the fact that he digs up old objects for a living, he often labels creatures incorrectly.
Active:
Good Ol' Days (20 Days) Using an idol he found in Dry Dry Ruins, he can cause minor objects to regress technologically. After all, what does he care for the modern world? For example, you'll find that the laser gun you're pointing at all him has become a slingshot, or maybe that soldier charging at him as become a primitive ape. Only affects things under 20 days.
Passive:
Adventurer's Passion (20 Days) Desert, volcano, ocean... he will not let terrain stand in his quest to bring knowledge of the past to the future! With little regard to his surroundings, he's not hindered by most environments, and can even cross water without much consequence.
Flint Cragley
Flint Cragley is another supposed adventurer, who knows how to put on a good show for the cameras. Despite his reputation, he's actually quite cowardly, only taking action when his fans are watching. But that isn't to say he can't hold his own in a fight. His only real weapon is a blunt sword, but he has a microphone that projects his voice dangerously loud.
Active:
Flash mob (20 Days) Seemingly coming out of nowhere, Cragnon fans appear to defend their hero. These simpletons will surround their foes and bludgeon them with stone-age weapons, but they want to see their hero in action. Flint Cragley can summon them instantly the first time, but he has to fight directly if he wants more to come. It starts out with approximately 100 Cragnons with a durability of an uber troop, but he can only summon another one for every five minutes he's in direct combat.
Special Effects (20 Days) What good is the action if it looks like Flint is getting beat? Using his special kit, he can add explosives, spray liquids, and spread debris that'll hinder and distract foes.
Legendary Weapon: Camera Crew
Flint Cragley's crew are under strict contract to work for him no matter what he's doing, and if there's one thing Flint Cragley can do right, it's making fineprint. At least things aren't boring. They won't fight directly, but they can draw attention when they need a getaway, and supply Flint with all his lines. Or maybe something that'll actually help him fight.
Broadcast (20 Days) Flint Cragley demands that the world knows of his exploits! All our forces will be able to get a blow-by-blow account of ongoing battles, either disheartening or rallying by the results.
Kolorado is a bold archaeologist that rushes right into danger, usually getting beat up instantly. However, that's not to say he isn't capable of actual combat. His shell serves as an effective shield and a decent weapon, which he can retreat into and attack enemies with. And always one to follow tradition, he carries the standard archaeological whip that he can use to snatch objects, cross chasms, etc. Despite the fact that he digs up old objects for a living, he often labels creatures incorrectly.
Active:
Good Ol' Days (20 Days) Using an idol he found in Dry Dry Ruins, he can cause minor objects to regress technologically. After all, what does he care for the modern world? For example, you'll find that the laser gun you're pointing at all him has become a slingshot, or maybe that soldier charging at him as become a primitive ape. Only affects things under 20 days.
Passive:
Adventurer's Passion (20 Days) Desert, volcano, ocean... he will not let terrain stand in his quest to bring knowledge of the past to the future! With little regard to his surroundings, he's not hindered by most environments, and can even cross water without much consequence.
Flint Cragley
Flint Cragley is another supposed adventurer, who knows how to put on a good show for the cameras. Despite his reputation, he's actually quite cowardly, only taking action when his fans are watching. But that isn't to say he can't hold his own in a fight. His only real weapon is a blunt sword, but he has a microphone that projects his voice dangerously loud.
Active:
Flash mob (20 Days) Seemingly coming out of nowhere, Cragnon fans appear to defend their hero. These simpletons will surround their foes and bludgeon them with stone-age weapons, but they want to see their hero in action. Flint Cragley can summon them instantly the first time, but he has to fight directly if he wants more to come. It starts out with approximately 100 Cragnons with a durability of an uber troop, but he can only summon another one for every five minutes he's in direct combat.
Special Effects (20 Days) What good is the action if it looks like Flint is getting beat? Using his special kit, he can add explosives, spray liquids, and spread debris that'll hinder and distract foes.
Legendary Weapon: Camera Crew
Flint Cragley's crew are under strict contract to work for him no matter what he's doing, and if there's one thing Flint Cragley can do right, it's making fineprint. At least things aren't boring. They won't fight directly, but they can draw attention when they need a getaway, and supply Flint with all his lines. Or maybe something that'll actually help him fight.
Broadcast (20 Days) Flint Cragley demands that the world knows of his exploits! All our forces will be able to get a blow-by-blow account of ongoing battles, either disheartening or rallying by the results.